the wav i found is mono 16bit : bell.wav 4.3 sec long
i took soundforge and i made it ring 3 times (13sec long)
and then i calculated 2 mins, 120sec minus 13 sec and i added 107 sec of silence.
but instead to add the silence at the end and have the building start to sound as you put the footprint on the ground .... i ve put the 107 sec first at begining and the 3 ding at the end in the last 13 sec [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> that way, it will mostly start to sound... only once it has been built since a while ^^
you can test it : bell2.wav
the .wav is alot bigger, but once processed by the toolkit, it is like nothing
<a class="ipsAttachLink" data-fileid="954" href="<___base_url___>/applications/core/interface/file/attachment.php?id=954">BellEffect.rsc</a>
<a class="ipsAttachLink" data-fileid="953" href="<___base_url___>/applications/core/interface/file/attachment.php?id=953">bell2.wav</a>
<a class="ipsAttachLink" data-fileid="952" href="<___base_url___>/applications/core/interface/file/attachment.php?id=952">Bell.wav</a>