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#6

I think the issue with things like making them use silverware, bedding and furniture etc. etc. is that these items are things that you would only buy once in a few years (and typically much longer, you don't need to buy silverware every year or even every ten years for example). This then becomes a situation where you have to decide on the unrealistic & unsatisfying idea of having them consume these items every year (or season) or decide to make them consume them every few years - and then you need the coding to sort out which individual house needs new silverware... but you also need to decide on the unrealistic versus realistic for items like silverware/ Only wealthy households would use silver, the less wealthy would use pewter, copper, tin or even wood utensils so then you have to code all of that if you decide on the more realistic approach. I really don't envy the modders trying to do new things with Banished let alone trying to create a new game implementing all these things.

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Can't find suggestion box, so here goes. - by Bro - 02-22-2017, 10:51 AM
Can't find suggestion box, so here goes. - by KevinTheCynic - 02-22-2017, 07:15 PM