06-25-2017, 07:16 PM
<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/11115-bartender/&do=hovercard" data-mentionid="11115" href="<___base_url___>/index.php?/profile/11115-bartender/">@Bartender</a> While I haven't said much in this thread, I wanted to say that Natural Diversity has joined my list of mods that I won't play Banished without. I usually play on <abbr title="Colonial Charter">CC</abbr> Very Large maps which means there's a lot of forest. With a number of mods altering the default plant life, the forests are now a mass of colours. Some of them are subtle and some of them are obvious but the variety of plant life (particularly the trees) means that the forests look like a natural growth forest rather than the acres of "nothing but pine trees".
Now I know that there are many pine forests in the northern hemisphere and the game is set in a northern hemisphere environment but there are many varities of pine tree as well, so seeing the same type of pine over and over again gets a little dull after playing hundreds of hours like many of us have done. Now, when I zoom in to look more closely at a particular area, I have a great variety of shrubs and smaller plants thanks to <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/14007-tanypredator/&do=hovercard" data-mentionid="14007" href="<___base_url___>/index.php?/profile/14007-tanypredator/">@tanypredator</a>'s New Flora and your Natural Diversity. It's become a much more interesting environment when I spend time spying on... err, watching?... observing... my citizens going about their tasks. [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />