Despo begins to modding :-)

Hahahah. Ok ok, let's let Aunt Modkit do his job without asking questions [img]<fileStore.core_Emoticons>/emoticons/laugh.png[/img]/emoticons/laugh@2x.png 2x" title="xD" width="20" />
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didnt forgot to install the  The DirectX End User Runtime<span> </span>  and   The Visual Studio 2012 Redist ?

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Banished is compiled with Visual Studio 2012 ?

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yes, read the readme.htm provided [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
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I paused for a while the Medieval Houses project to dedicate myself to a small building that I saw in the Natural Diversity discussion.




Thanks <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/4543-taniu/&do=hovercard" data-mentionid="4543" href="<___base_url___>/index.php?/profile/4543-taniu/">@taniu</a> for the inspiration [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" />


Quote:
On 23/4/2017 at 2:01 AM, taniu said:




[img]<fileStore.core_Attachment>/monthly_2017_04/58fbee87c1e7e_Plantsoverwater.thumb.jpg.fc4091a6fe5090e9b76d4a4d34282249.jpg[/img]



A pair of Work in Progress screenshots:




[img]<fileStore.core_Attachment>/monthly_2017_04/mill_wip_2.jpg.f16fe5c42584e6312ae070192dc06ac5.jpg[/img][img]<fileStore.core_Attachment>/monthly_2017_04/mill_wip_1.jpg.596a19e14ce0ad33af119dff0050d808.jpg[/img]

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looks awesome [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
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Looks great indeed [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />! I also love how well it fits together with <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/5518-necora/&do=hovercard" data-mentionid="5518" href="<___base_url___>/index.php?/profile/5518-necora/">@Necora</a>'s riffle!

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Thanks guys!




<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/5518-necora/&do=hovercard" data-mentionid="5518" href="<___base_url___>/index.php?/profile/5518-necora/" style="color:rgb(136,91,33);text-decoration:underline;background:rgb(241,205,128);padding:0px 5px;font-size:11.7px;font-family:Tahoma, sans-serif;font-style:normal;font-weight:normal;letter-spacing:normal;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;">@Necora</a>'s riffle is awesome. He really had a brilliant idea!




 




Now I'm experimenting with his water squares. As <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/5518-necora/&do=hovercard" data-mentionid="5518" href="<___base_url___>/index.php?/profile/5518-necora/" style="color:rgb(136,91,33);text-decoration:underline;background:rgb(241,205,128);padding:0px 5px;font-size:11.7px;font-family:Tahoma, sans-serif;font-style:normal;font-weight:normal;letter-spacing:normal;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;">@Necora</a> himself suggested a small mill like this can fits better in a little stream [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />

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I never forget a good advice! [img]<fileStore.core_Emoticons>/emoticons/laugh.png[/img]/emoticons/laugh@2x.png 2x" title="xD" width="20" />


Quote:
On 24/4/2017 at 4:30 AM, QueryEverything said:




Maybe have some placement tiles, but the part over the water (about 3/4 of it) could be ghosted, so it can be placed on any surface, like the dock pieces. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />



Thanks <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/9529-queryeverything/&do=hovercard" data-mentionid="9529" href="<___base_url___>/index.php?/profile/9529-queryeverything/">@QueryEverything</a> [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" />



[img]<fileStore.core_Attachment>/monthly_2017_04/watermill_test_1.jpg.cd5535ce08b60706a88a44e828320d81.jpg[/img]



And this is a possible synergy with Necora's work [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />



[img]<fileStore.core_Attachment>/monthly_2017_04/watermill_test_2.jpg.82c419dfc5c983311c8158776ccd44b9.jpg[/img]



 




Maybe I should raise up the wheel a little...


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Quote:
2 hours ago, despo20 said:




And this is a possible synergy with Necora's work [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />



[img]<fileStore.core_Attachment>/monthly_2017_04/watermill_test_2.jpg.82c419dfc5c983311c8158776ccd44b9.jpg[/img]




 




Maybe I should raise up the wheel a little...




That's what I'm talking about! Awesome stuff! What level water did you use for it?




 




That has inspired me to get the update to this set finished and get it released.


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