04-06-2017, 08:26 AM
I had one yesterday that found 8, but since they have to walk all over the entire map to find them, it takes a loooooong time.
How does the Wild Shepherd work?
|
04-06-2017, 08:26 AM
I had one yesterday that found 8, but since they have to walk all over the entire map to find them, it takes a loooooong time.
04-06-2017, 08:30 AM
Again all they do is gather resources like a laborer the guy didn't actually do anything that his job told him to do
04-06-2017, 10:10 AM
Quote: i have wondered about this too, as it seems to vary a lot whether you get/find domesticated animals. now i think it is kinda map-related. what you have a lot of and what you have trouble with is random, like what animal you get for pastures and what crops are your best performing defaults. once i stumbled on a map that was almost overrun with domesticated animals (DA), they just appeared when i cleared land for anything... and i was NOT playing Where The Wild Things Are, it was just a DA-plentiful map (seed #82). on other maps, even when i built 5 or 6 Stables and grew acres and acres of feed for them (truly a grain suck) i ended up with maybe 10 or 15 DA per season. [img]<fileStore.core_Emoticons>/emoticons/sad.png[/img]/emoticons/sad@2x.png 2x" title=":(" width="20" /> and yes, i only knew what the huge square crates were, because i used to play Zoo Tycoon. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> [img]<fileStore.core_Attachment>/monthly_2017_04/DA1.thumb.JPG.0fbcd0b3bcca573485b40ad627853c8b.JPG[/img] [img]<fileStore.core_Attachment>/monthly_2017_04/DA2.thumb.JPG.018b20e981527a87737f69b6d0d1f83f.JPG[/img]
04-06-2017, 10:12 AM
I seen a crate before but I only have small barns and and the largest market built, do they need a certain storage building? My barns are from medieval 2.04 and my market is from <abbr title="Colonial Charter">cc</abbr>
04-06-2017, 10:33 AM
Quote: probably? i think their flags have changed. they used to be 'Dry Goods' which now (with <abbr title="Colonial Charter">CC</abbr> Journey 1.75) is separated out to a lot of stuff I haven't quite figured out yet: Precious, Crafted, Misc, etc. i have a learning curve about how they all work; i'm just getting started. my own issue is that my native monument worker finds artifacts and delivers them to the 'Precious Barn' but i cannot get them back out. even to demolish the building, they won't budge (and the building won't demolish). i really want artifacts for trade, 2500 is a lot of trade value! some suggestions i saw include 'build every type of storage you have, since the new flags may place certain items differently.' but this didn't help my trapped artifacts, so i tried my own workaround: my solution in the short term is to draw one each of every possible stockpile, and only use 'Magazine' for storage buildings (as soon as i can afford to build it.) now the market staffs manage their inventories to serve their neighborhoods, and trade posts can load and trade artifacts, yay!
04-06-2017, 11:21 AM
Domesticated animals are (invisibly) spawned on a map when it is created, much like the trees and rocks. So they will only be spawned on a <abbr title="Colonial Charter">CC</abbr> map, since other mods don't know what they are. There should only be a handful on the map, and since they are invisible, it's a little hard to figure out where to place your wild shepherd sometimes.
04-06-2017, 11:23 AM
do wild shepherds run around collecting resources like laborers?
04-06-2017, 04:51 PM
Only if they can't find any Domesticated Animals to harvest. Then they do like any other worker that doesn't have work to do and act as a laborer.
04-06-2017, 05:04 PM
if that happens does that mean you need to build the wild shepherd in another location or they will eventually find a spot and "work"
04-06-2017, 05:24 PM
I never did any long term testing (I never do :P) but I would wager that if the Wild Shepherd has any animals to pick in it's area, it will do that, and then become a laborer. If he's acting like a laborer, then he's probably exhausted the area, if there were ever any there. |