Housing Office
#10

Quote:
2 minutes ago, estherhb said:




Glad that works for you.  However, lots of people find that when they keep building houses at that rate they begin to have problems - especially when their population grows large. That's why many recommend only building 1-4 homes a year, regardless of the number of adults living at home. 




Ok. You may still be missing the point. If in the late game you have like 300 families, yes many people will be born, but you can simply change to divisor. 2 for rapid growth, 3 for slower, 4 for late game, and 5 if you still have not started a new map and are seeing just how far the game can go. 




Also, death empties the houses. So you may find that 1 to 4 houses is all that this will return. Experts such as yourself may find this tool too "extra". For a new player wondering "why does half my population die every 15 year??" it would help them. 




I'm not arguing with you. I'm just saying it works itself out when you figure in the death factor. All this tip does is ensure you don't build too fast. Since I started doing this I have never seen more then 2 deaths in a row (unless it was game driven drama "Kare the Gatherer ate poisonous berries and died" ect). Your probably accustom to your style of building homes, but new players could find it helpful. We already established it could not become a mod due to kit limits, but this doesn't mean its not helpful. 


  Reply


Messages In This Thread
Housing Office - by J_Man - 05-01-2017, 07:01 AM
Housing Office - by Vrayna - 05-01-2017, 10:29 AM
Housing Office - by KevinTheCynic - 05-01-2017, 06:26 PM
Housing Office - by J_Man - 05-02-2017, 07:01 AM
Housing Office - by Lockerius - 05-02-2017, 08:54 AM
Housing Office - by J_Man - 05-03-2017, 11:03 AM
Housing Office - by estherhb - 05-03-2017, 12:25 PM
Housing Office - by J_Man - 05-03-2017, 12:29 PM
Housing Office - by estherhb - 05-03-2017, 12:44 PM
Housing Office - by J_Man - 05-03-2017, 12:55 PM
Housing Office - by stiles - 05-03-2017, 03:32 PM