03-24-2018, 12:06 PM
Quote:
Just now, wisco said:
I just started a game and I don't have any problems with orchards!
which type of orchards do you use? I always use the Dense Orchard
MegaMod 8 RC3 Discussion / Bug Reports
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03-24-2018, 12:06 PM
Quote: which type of orchards do you use? I always use the Dense Orchard
03-24-2018, 12:08 PM
I have used all the orchards in the <abbr title="MegaMod">MM</abbr> mod.
03-24-2018, 12:08 PM
mkay.... hmm... not sure what's going on then wow... now the whole game won't start anymore.... what on earth.... EDIT: removed the save files, started a fresh game, tried to build an orchard field. When I tried to select it, the game crashed again. These are my game settings atm http://steamcommunity.com/sharedfiles/fi...1340912664 EDIT2: I am starting to suspect it has something to do with the Crops DSSV setting... <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3-kralyerg/&do=hovercard" data-mentionid="3" href="<___base_url___>/index.php?/profile/3-kralyerg/">@Kralyerg</a>, could you chime in on this?
03-24-2018, 01:58 PM
Quote: Well, it's definitely doing it, but I don't know why. It's only with the Easy-Crops DSSV starting condition. When I try others, everything is normal. But I don't understand what is wrong. Easy-Crops and Easy-Orchards is identical except for the number of crop/orchard seeds you start with. But one crashes and the other doesn't. And with Easy-Crops, it's not just the Orchard, my Crop fields and even Pastures crash when I use that one. Starting Conditions don't change anything about the game, except for what is available to you at the beginning. It literally cannot affect how fields work.
03-24-2018, 02:15 PM
<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3-kralyerg/&do=hovercard" data-mentionid="3" href="<___base_url___>/index.php?/profile/3-kralyerg/">@Kralyerg</a> is there a stand alone version of the decorative flowers and trees in the <abbr title="MegaMod">MM</abbr>?
03-24-2018, 05:23 PM
did you verified the list of crops , the list of orchards and the list of livestocks in the starting condition ? (the patterns list it will RNG roll from)
03-24-2018, 06:40 PM
Quote: I have them set so that all of the start conditions pull from the same set of seeds and livestock, from the same file, so I know they're exactly the same. One starting condition shouldn't be affected but not others.
03-24-2018, 06:52 PM
<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/77-wisco/&do=hovercard" data-mentionid="77" href="<___base_url___>/index.php?/profile/77-wisco/">@wisco</a>Unfortunately, there isn't currently any standalone version of the decorative flowers and trees from <abbr title="MegaMod">MM</abbr>.
03-24-2018, 10:03 PM
<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/77-wisco/&do=hovercard" data-mentionid="77" href="<___base_url___>/index.php?/profile/77-wisco/">@wisco</a> kid1293's Deco Pack has some really nice decorative items. It contains 5 mods with various decorative items including plants, flowers, trees, crates, wreaths, etc. It's available at WorldofBanished.com. I think those flowers are from SpringIsComing which is a mod Kralyerg is working on for someone. It isn't yet complete but K included what he has in <abbr title="MegaMod">MM</abbr> [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> |