Ah, okay, thanks... well, personally I'm more into items that process food, making "more" out of it (salting, drying, canning etc...)
For me, any kind of seafood - no matter what you call it - just stays "fish" (or protein, if you want), gamewise... so I feel there always needs to be a production chain to process plain old "fish" into a variety of products, preferably with different values as well... [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
* which I think is the plan with the DS Fishmonger anyways...