Maybe one of you could open the AO of the apiary example and check for any clues? i'd do it myself right now but im not at home... [img]<fileStore.core_Emoticons>/emoticons/sad.png[/img]/emoticons/sad@2x.png 2x" title=":(" width="20" />
I don't have photoshop, I'm a poor scamp who is using Gimp, which I hate [img]<fileStore.core_Emoticons>/emoticons/sad.png[/img]/emoticons/sad@2x.png 2x" title=":(" width="20" /> . I just can't figure out the UI of Gimp, or how to do things like that. One day!
I did it myself: installed steam, downloaded Banished, installed the modkit aaaaand:
the apiary AO looks pretty normal. It does have an alpha channel. nothing spectacular. except it's only 256x256 an thus pretty low quality...
03-21-2017, 11:52 PM
(This post was last modified: 03-22-2017, 12:18 AM by jesta.)
yeah i threw up a test mod and played around with the AO last night but even a purely white AO area for the roof wouldnt give me thick snow, still just a faded texture... so i guess thats working as intended. but some of the vanilla buildings have really thick snow in areas. for example the barn has on the top of the roof, where the two halves meet.
also necora said his road texture disappeared under snow when using a fully white AO file and he got an error. do roads maybe use a different material?
i had another look at the barn ingame: the roof has the same texture and lighting all over, but the ridge where the two halves of the roof meet has opaque snow in winter and we need to figure out why. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
i saw someone once ..... she was able and getting snow on walls and none on the roof ^^
it was pretty EPIC lol