Ambient Occlusion (AO)
#5


Thanks for that, but unfortunately it seems that there is not a single option that is consistent between blender and 3dsmax! 




The UV channels for example. In Blender you can add as many UV views as you wish, however they are called 'UV' then 'UV.001" "UV.002" etc. You can rename them, so when Banished looks for channel 2, does that mean it is looking for a UV map that is specifically called UV Channel 1 and UV Channel 2, or is it just the second one in the list?




I also read that the AO in Blender is not dependent on lighting in the scene, perhaps this isn't true.




The video did give me some ideas of things to play around with, so I'll see if I can get something that works.


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Messages In This Thread
Ambient Occlusion (AO) - by ShockPuppet - 01-03-2017, 07:46 PM
Ambient Occlusion (AO) - by Ketchup - 01-04-2017, 10:27 AM
Ambient Occlusion (AO) - by ShockPuppet - 01-04-2017, 04:23 PM
Ambient Occlusion (AO) - by Ketchup - 01-04-2017, 04:43 PM
Ambient Occlusion (AO) - by Necora - 01-05-2017, 06:56 AM
Ambient Occlusion (AO) - by ShockPuppet - 01-05-2017, 08:15 PM
Ambient Occlusion (AO) - by Necora - 01-15-2017, 12:00 PM
Ambient Occlusion (AO) - by ShockPuppet - 01-15-2017, 12:04 PM
Ambient Occlusion (AO) - by Necora - 01-15-2017, 12:21 PM
Ambient Occlusion (AO) - by Kralyerg - 01-15-2017, 12:49 PM
Ambient Occlusion (AO) - by Necora - 01-15-2017, 02:08 PM
Ambient Occlusion (AO) - by ShockPuppet - 01-15-2017, 04:09 PM
Ambient Occlusion (AO) - by ShockPuppet - 01-15-2017, 04:36 PM
Ambient Occlusion (AO) - by ShockPuppet - 01-15-2017, 04:38 PM
Ambient Occlusion (AO) - by Necora - 01-15-2017, 06:43 PM
Ambient Occlusion (AO) - by ShockPuppet - 01-15-2017, 07:16 PM
Ambient Occlusion (AO) - by jesta - 03-17-2017, 05:39 AM
Ambient Occlusion (AO) - by Necora - 03-17-2017, 07:52 AM
Ambient Occlusion (AO) - by QueryEverything - 03-17-2017, 05:20 PM
Ambient Occlusion (AO) - by Necora - 03-17-2017, 08:10 PM
Ambient Occlusion (AO) - by Ketchup - 03-18-2017, 03:41 AM
Ambient Occlusion (AO) - by Necora - 03-18-2017, 06:31 AM
Ambient Occlusion (AO) - by Ketchup - 03-18-2017, 06:36 AM
Ambient Occlusion (AO) - by Necora - 03-18-2017, 06:39 AM
Ambient Occlusion (AO) - by Ketchup - 03-18-2017, 07:04 AM
Ambient Occlusion (AO) - by Necora - 03-18-2017, 12:05 PM
Ambient Occlusion (AO) - by Ketchup - 03-18-2017, 01:38 PM
Ambient Occlusion (AO) - by Necora - 03-18-2017, 04:43 PM
Ambient Occlusion (AO) - by Ketchup - 03-18-2017, 06:31 PM
Ambient Occlusion (AO) - by Discrepancy - 03-18-2017, 11:09 PM
Ambient Occlusion (AO) - by Discrepancy - 03-18-2017, 11:51 PM
Ambient Occlusion (AO) - by Ketchup - 03-19-2017, 04:18 AM
Ambient Occlusion (AO) - by jesta - 03-19-2017, 12:27 PM
Ambient Occlusion (AO) - by QueryEverything - 03-20-2017, 03:55 PM
Ambient Occlusion (AO) - by Necora - 03-20-2017, 04:04 PM
Ambient Occlusion (AO) - by jesta - 03-21-2017, 05:25 AM
Ambient Occlusion (AO) - by Necora - 03-21-2017, 06:32 AM
Ambient Occlusion (AO) - by jesta - 03-21-2017, 07:14 AM
Ambient Occlusion (AO) - by Necora - 03-21-2017, 07:24 AM
Ambient Occlusion (AO) - by Ketchup - 03-21-2017, 07:32 AM
Ambient Occlusion (AO) - by jesta - 03-21-2017, 07:44 AM
Ambient Occlusion (AO) - by Necora - 03-21-2017, 09:18 AM
Ambient Occlusion (AO) - by jesta - 03-21-2017, 10:15 AM
Ambient Occlusion (AO) - by Tom Sawyer - 03-21-2017, 12:57 PM
Ambient Occlusion (AO) - by jesta - 03-21-2017, 11:52 PM
Ambient Occlusion (AO) - by jesta - 03-22-2017, 02:05 AM
Ambient Occlusion (AO) - by jesta - 03-22-2017, 06:13 AM
Ambient Occlusion (AO) - by jesta - 03-22-2017, 06:37 AM
Ambient Occlusion (AO) - by Ketchup - 03-22-2017, 07:28 AM
Ambient Occlusion (AO) - by jesta - 03-22-2017, 01:07 PM
Ambient Occlusion (AO) - by ShockPuppet - 05-12-2017, 06:09 PM
Ambient Occlusion (AO) - by Necora - 05-12-2017, 06:26 PM