Ostriv - A Town Building Game
#3


From my discussion with the developer:



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I have a dedicated model editor. It will have all the tools to create a custom building: navigation, special AI nodes, doors, animating parts, floor collision, procedural fences, construction animation and more.





Also I'm planning on adding a landscape editor, because now I'm just using a bunch of .png images for elevation, forests, plants.





 




Great. What about people wanting to mod beyond the existing functions in the game, for example adding new logic or expanding existing.




Will there be terrain generation in game, such as using noise (frequency, amplification) or is there a different system? (you mentioned png)




After being on the banished mod scene for years I can tell you the absolute most requested thing has been allowing modders to make their own class of products / resources in game. Even just having a few dummy / null / not used resource types for the modding community to decide implementation would have been like a miracle...




 



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1. Hard to say right now. The number of existing logics is fair high. There's a lot of things actually being made by citizens, like turning a windmill to the wind direction, riding horses, plowing fields, using wheelbarrows, wagons, boats.. just chilling on a bench or whatever. So I think there's a lot to construct from, and I'm not sure which kind of other actions modders might want to implement. I'll probably watch for the feedback to see what kind of scripting should be added.





2. I don't really like the look of randomly generated maps. It's really hard to create a realistic landscape based on noise. I'm more inclined to use satellite imagery for elevation with some extra handwork applied. Maybe some day I'll figure some way to randomize it for better replayability. But for now I'll stick to prebuilt maps.





3. I think in Banished resource classes were just a result of UI decisions. There's currently no such thing as resource class in Ostriv. It's more like an unlimited list of resources with various properties.





 


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Messages In This Thread
Ostriv - A Town Building Game - by ShockPuppet - 01-05-2017, 04:29 PM
Ostriv - A Town Building Game - by KevinTheCynic - 01-05-2017, 06:50 PM
Ostriv - A Town Building Game - by ShockPuppet - 01-06-2017, 02:56 PM
Ostriv - A Town Building Game - by mda89 - 01-06-2017, 04:20 PM
Ostriv - A Town Building Game - by KevinTheCynic - 01-06-2017, 05:15 PM
Ostriv - A Town Building Game - by Goblin Girl - 01-06-2017, 06:11 PM
Ostriv - A Town Building Game - by ShockPuppet - 01-06-2017, 06:12 PM
Ostriv - A Town Building Game - by Funso - 05-11-2017, 12:36 PM
Ostriv - A Town Building Game - by Takit - 05-20-2017, 03:34 AM
Ostriv - A Town Building Game - by malcg60 - 05-21-2017, 05:02 AM
Ostriv - A Town Building Game - by Norwalker - 09-29-2018, 03:08 PM
Ostriv - A Town Building Game - by piktaskeksas2 - 10-03-2018, 10:01 AM
Ostriv - A Town Building Game - by Mark870 - 11-10-2018, 03:47 PM
Ostriv - A Town Building Game - by estherhb - 11-10-2018, 05:30 PM
Ostriv - A Town Building Game - by Diego - 11-12-2018, 10:13 AM
Ostriv - A Town Building Game - by PredatorBeing - 04-26-2019, 06:56 AM