01-11-2017, 04:23 AM
(This post was last modified: 01-11-2017, 04:28 AM by Autom.)
Hey everyone ! [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
I just registered, sorry if my message is awkward in any way.
I read that what you have in mind for the next Colonial Charter version is to improve the atmostphere of the game, to bring some life.
I don't know why but the original ambient sounds are barely bearable to me, it's very repetitive, very heavy, sometimes noisy... I'd like more shades and diversity, to feel I'm really in the forests, the mountains, next to water, etc. Am I the only one to have this opinion ?
It would be great to improve that part of the game... Btw thanks again (a lot), your mods are amazing ! [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" />
01-11-2017, 08:27 AM
(This post was last modified: 01-11-2017, 08:30 AM by Necora.)
Yes it should be. The audio .rsc files are included in the resource of the mod kit, so I assume it would be a case of putting together a .wav file (that is what the vanilla ones refer to), giving it a .rsc, then finding something to trigger it, a building or event.]
The only thing I don't know how to do is find a place to trigger the sound. Not sure where that is coded in.
Attached is the blacksmith audio rsc.
<a class="ipsAttachLink" href="<___base_url___>/applications/core/interface/file/attachment.php?id=890" data-fileid="890">Blacksmith.rsc</a>
I shall get cooking on some new sounds then. To the studio!!!
Well I couldn't find where you link to the sounds in the mod kit. It might be as Paeng said, you might be able to change the ones available but not add new ones.
Download the mod kit and look in the audio folder in the resource bit and see what you think of it.
01-11-2017, 03:51 PM
(This post was last modified: 01-11-2017, 03:52 PM by Necora.)
If you look in the audio part of the mod kit there is a .rsc for each sound 'set' which has about 4 or 5 variants within it.
<a class="ipsAttachLink" href="//blackliquidsoftware.com/applications/core/interface/file/attachment.php?id=935">Audio.zip</a>