Am I really supposed to start with no Firewood? - Printable Version +- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum) +-- Forum: Banished General (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=6) +--- Forum: Questions, Help & Support (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=12) +--- Thread: Am I really supposed to start with no Firewood? (/showthread.php?tid=763) |
Am I really supposed to start with no Firewood? - Reino - 03-03-2017 I'm playing Banished 1.07 Beta, there is nothing newer, <abbr title="Colonial Charter">CC</abbr> 1.72 nothing newer MegaMod 07 I think I started with 06 but I believe I updated to 07. I'm also using Cold Realism mod. I started on Cold Valley's <abbr title="Colonial Charter">CC</abbr> Very Harsh Banished Hard with disasters on. Now on those setting you barely have time to get a cabin up much less cut wood to immediately make fire wood? Why am I starting with no firewood??? Am I really supposed to start with no Firewood? - Kralyerg - 03-03-2017 That's probably because when I updated things for 1.0.7, I forgot to let your Storage Cart store your firewood. [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" /> It's already fixed for the next update. Am I really supposed to start with no Firewood? - Reino - 03-04-2017 Thanks while your at it, can you also do something about the feathers reeds and bonemeal that are stuck in my cart, so it can't be deleted? and I think theres a bug involving the feather and reeds in a cart, because my tailor went from 10 to 25 in an instant when I switched her to making survival coats, and the items are still in the cart. Also you may consider leaving the no firewood in the hardest starts. I was playing Adam and Eve, in <abbr title="Colonial Charter">CC</abbr> with Cold realism enabled and I still made the chopper and got enough wood out to keep them from freezing. it made for a very interestin cliff hanger. |