Despo begins to modding :-) - Printable Version +- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum) +-- Forum: Banished General (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=6) +--- Forum: Mods General Discussion (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=29) +--- Thread: Despo begins to modding :-) (/showthread.php?tid=698) |
Despo begins to modding :-) - Ketchup - 03-26-2017 OH ! And Welcome in the Community Toolbar [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> Despo begins to modding :-) - despo20 - 03-27-2017 Quote: Thanks! [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> I'll try to build on yours tips! Quote: For now I made it in this way: [img]<fileStore.core_Attachment>/monthly_2017_03/D20House_wip16.jpg.ca50dd3cbd6dbdc9f79a01d7228ad9de.jpg[/img] Despo begins to modding :-) - Ketchup - 03-27-2017 awesome !!!!!! Despo begins to modding :-) - despo20 - 03-27-2017 I finally understood how to accurately position the model in game! Now the road fits perfectly with the building. Maybe I can add a road tile in point (1) and a toolshed or something like that in point (2). <a class="ipsAttachLink ipsAttachLink_image" href="<fileStore.core_Attachment>/monthly_2017_03/D20House_wip17.jpg.848cf54b60e8e9021b0def1ec8ad2b52.jpg" data-fileid="1852">[img]<fileStore.core_Attachment>/monthly_2017_03/D20House_wip17.thumb.jpg.e78e21dc4ccd04ebf7cddac137d4cf04.jpg[/img]</a> Despo begins to modding :-) - Ketchup - 03-27-2017 i love it [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> Despo begins to modding :-) - Bartender - 03-27-2017 A toolshed there is a great idea, that side of the house looks a bit empty compared to the rest. Despo begins to modding :-) - KevinTheCynic - 03-28-2017 Or even something as mundane as a pile of crates, a few barrels or some lengths or timber leaning up against the wall to help break up the flat surfaces? Despo begins to modding :-) - Ketchup - 03-28-2017 Quote: it also helps to look "occupied" ^^ Despo begins to modding :-) - Bartender - 03-28-2017 Quote: I totally agree to this by the way, it's great to find such a friendly and encouraging little community [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> Despo begins to modding :-) - Necora - 03-28-2017 Quote: Or... keep it empty. There are so many ghost decorations available now, and things like <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3183-ketchup/&do=hovercard" data-mentionid="3183" href="<___base_url___>/index.php?/profile/3183-ketchup/">@Ketchup</a> ghost firewood storage would be a great addition to a place like that. Or, make some ghost storage shacks that are useful. Personally, I like having the decorations minimal on my buildings so that the player can do it as they want. |