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Despo begins to modding :-) - Printable Version +- BlackLiquid Forums (https://www.blackliquidsoftware.com/forum) +-- Forum: Banished General (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=6) +--- Forum: Mods General Discussion (https://www.blackliquidsoftware.com/forum/forumdisplay.php?fid=29) +--- Thread: Despo begins to modding :-) (/showthread.php?tid=698) |
Despo begins to modding :-) - QueryEverything - 04-28-2017 Quote: Thank you <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/12323-despo20/&do=hovercard" data-mentionid="12323" href="<___base_url___>/index.php?/profile/12323-despo20/">@despo20</a> [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> Looking great! Can't wait to see what happens [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />[img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />[img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" /> Quote: No pressure from any of us <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/5518-necora/&do=hovercard" data-mentionid="5518" href="<___base_url___>/index.php?/profile/5518-necora/">@Necora</a> [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" /> Take your time [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> Despo begins to modding :-) - despo20 - 04-30-2017 Quote: -0.5 And now, with <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/11115-bartender/&do=hovercard" data-mentionid="11115" href="<___base_url___>/index.php?/profile/11115-bartender/">@Bartender</a>'s new discovery, there are infinite new possibilities!!! [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" /> Despo begins to modding :-) - Ketchup - 04-30-2017 indeed ! Despo begins to modding :-) - QueryEverything - 05-06-2017 Hiya <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/12323-despo20/&do=hovercard" data-mentionid="12323" href="<___base_url___>/index.php?/profile/12323-despo20/">@despo20</a> a little late bug in reporting, but I normally add roads after I've laid down buildings like this, and I hadn't had a chance to really play around with the design of my buildings much lately. But, I have since found this: The storage can't be placed over existing road tiles. Your road tiles are showing ok, but the building itself can't be placed on existing roads. After the building has been placed, I can then road tile over the courtyard, so it works as an overlap, not an underlay. The houses are fine, it is only with the courtyard (which is sweet btw [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" /> ) [img]<fileStore.core_Attachment>/monthly_2017_05/590da737c9bc7_20170506Screenshot832.jpg.dc57ea3390e1283351336fb5ff61f474.jpg[/img] [img]<fileStore.core_Attachment>/monthly_2017_05/590da73b2a364_20170506Screenshot840.jpg.0152d6c5c903726a42e9f1191b9d6c35.jpg[/img] Despo begins to modding :-) - Ketchup - 05-06-2017 the code for this should be like : 00 11 11 0 = Normal | Obstacle, 1 = Normal | Obstacle | Fast | Faster, and the other part ## .. .. Despo begins to modding :-) - Paeng - 05-06-2017 How about some fresh teasers to help us with the wait? [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" /> ![]() Despo begins to modding :-) - despo20 - 05-07-2017 Thank you <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/9529-queryeverything/&do=hovercard" data-mentionid="9529" href="<___base_url___>/index.php?/profile/9529-queryeverything/">@QueryEverything</a>! Thank you <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3183-ketchup/&do=hovercard" data-mentionid="3183" href="<___base_url___>/index.php?/profile/3183-ketchup/">@Ketchup</a>! I had inverted 1 with 0 [img]<fileStore.core_Emoticons>/emoticons/laugh.png[/img]/emoticons/laugh@2x.png 2x" title="xD" width="20" /> [img]<fileStore.core_Emoticons>/emoticons/rolleyes.gif[/img]/emoticons/rolleyes@2x.png 2x" title="9_9" width="20" /> Now I'm in bed with the fever, but in week I will release v 1.1 with the fixes and the new two story storage [img]<fileStore.core_Emoticons>/emoticons/58462f70003fe_EmojisApplebyKawaiiDarkToxic553.png[/img] And probably the stretched variant of the small storage requested by Mr <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/14-paeng/&do=hovercard" data-mentionid="14" href="<___base_url___>/index.php?/profile/14-paeng/">@Paeng</a> [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" /> Another beautiful shot <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/14-paeng/&do=hovercard" data-mentionid="14" href="<___base_url___>/index.php?/profile/14-paeng/">@Paeng</a>!!! I love it! Despo begins to modding :-) - QueryEverything - 05-07-2017 No problem <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/12323-despo20/&do=hovercard" data-mentionid="12323" href="<___base_url___>/index.php?/profile/12323-despo20/">@despo20</a> [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> Just so happened I needed to do it in reverse when I found the bug [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> Happy to know Red saved the day with the code [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" /> Despo begins to modding :-) - despo20 - 05-08-2017 Yes, he saved me time that I would lose to understand where the problem was [img]<fileStore.core_Emoticons>/emoticons/laugh.png[/img]/emoticons/laugh@2x.png 2x" title="xD" width="20" /> Despo begins to modding :-) - taniu - 05-09-2017 @ despo 20 You are a very talented man, I really like the design of the mill, it is like the original. I have a question, whether the new set, you put this mill - I will be very happy. The building can be placed in the river and stream, and this is cool, and maybe a separate mod? Very Please. Cheers! [img]<fileStore.core_Attachment>/monthly_2017_05/58fbee87c1e7e_Plantsoverwater.thumb.jpg.fc4091a6fe5090e9b76d4a4d34282249.jpg.b092891ef2960dacf5acbed7b6ee6f00.jpg[/img] [img]<fileStore.core_Attachment>/monthly_2017_05/mill_wip_2.jpg.f16fe5c42584e6312ae070192dc06ac5.jpg.989dd7e678539e9a78df650d96861d0b.jpg[/img] [img]<fileStore.core_Attachment>/monthly_2017_05/watermill_test_2.jpg.82c419dfc5c983311c8158776ccd44b9.jpg.93bbe332152168628280051576f7011d.jpg[/img] |