New Game Settings - Terrain, Climate, Size, Starting Conditions
#18


For most of us, there is no "simple" edits. However you can take a look at the modkit and see whether you find it something you can use to create a mod that changes the environments in vanilla Banished.  The modkit cannot be used to modify mods created by others, unless they are willing to give you the code.  




If you want a more difficult game, you might want to try Tom Sawyer's The North mode. I've never played it, but I hear it is more difficult since it tries to realistically model a harsh climate.  We don't recommend that you use it with the Colonial Charter mods however. You could also add to <abbr title="Colonial Charter">CC</abbr> one of the More Food mods from Kralyerg's Kave of Krazy Kontraptions; there are 2 - one where people require 125% more food and another requiring 150% more food HERE.  That mod would go above <abbr title="Colonial Charter">CC</abbr> in your mod list.


  Reply


Messages In This Thread
New Game Settings - Terrain, Climate, Size, Starting Conditions - by estherhb - 10-07-2018, 09:18 AM