New Game Settings - Terrain, Climate, Size, Starting Conditions
#9


I have RK's mod above <abbr title="Colonial Charter">CC</abbr>.  If I don't put his first, then I don't get green grass, but instead get his brown dirt look.  Odd that having his mod above <abbr title="Colonial Charter">CC</abbr> lets the green grass show without all his fodder and flowers, but if <abbr title="Colonial Charter">CC</abbr> is first, it get's Red's terrain of brown earth, but not all his fodder and flowers.  I also am using a mod called Multi-start, that has various population starting conditions.




 




Load order:




 




Multi Start




Rk's Editor's Choice




Medieval town 2.04




<abbr title="Colonial Charter">CC</abbr> Journey




 




Maybe having such a mix will make unexpected things happen.


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Messages In This Thread
New Game Settings - Terrain, Climate, Size, Starting Conditions - by gretamahs - 06-20-2018, 05:43 PM