Yes! I completely agree about the chickens now <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/6-estherhb/&do=hovercard" data-mentionid="6" href="<___base_url___>/index.php?/profile/6-estherhb/">@
estherhb</a> and now with the domestic animals gatherer, not having larger livestock isn't a problem as I can build the other animal pens.
The problem is that not all tailors are affected by the changes for them, the ones for the new toolbar now no longer have the survival coats, I've added the Blacksmith mod by <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3-kralyerg/&do=hovercard" data-mentionid="3" href="<___base_url___>/index.php?/profile/3-kralyerg/">@
Kralyerg</a> but there isn't a matching one for the tailors, so hide coats it is [img]<fileStore.core_Emoticons>/emoticons/sad.png[/img]/emoticons/sad@2x.png 2x" title=":(" width="20" /> (correction, there is the mod that makes the tailor do all generic clothing with the resources, but it doesn't add the pretty / survival etc to it).
Also too, <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3183-ketchup/&do=hovercard" data-mentionid="3183" href="<___base_url___>/index.php?/profile/3183-ketchup/">@
Ketchup</a> has released his new Bakery mod which has Omelette & Quiche now, so my Eggggstravaganza can now be used to greater benefits, rather than selling 2-3k at a time at the trader, lol!!!