01-29-2017, 12:12 PM
If you're going to add a new copy of something already in the game, it needs a new model, it can't reference the same fbx file, but then have a new texture.
We ran into the problem when trying to make a new cow. You can either have the vanilla cow, or a vanilla cow with a new texture. You can't have both.
There's a thing inside the fbx file that tells it which texture .rsc file to look for.
In the case of the mushrooms, the fbx is looking for Models\NaturalResource\Herbs\MaterialInstance\Mushroom.rsc. You can't change that without having access to the original fbx file. You can change the texture to a new one, which you said you did, but you can't make a duplicate thing using the original fbx file.