Economy breaking structures in 1.7
#33


 i will have to try again, see if i can figure it out. i only did one city purposely to try using charcoal instead of firewood.




re: mods and mod order, <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/8298-stiles/&do=hovercard" data-mentionid="8298" href="<___base_url___>/index.php?/profile/8298-stiles/">@stiles</a> i have the newest maritimes modular sets (PEI, etc.) and a few houses such as seen in the screen snip here. i didn't know there was a charcoal mod, i have nothing specific installed. they are all above CCJ an <abbr title="MegaMod">MM</abbr>, and have no conflicts that i'm aware of - other than this charcoal issue. the red vs. green in my mod list is not an issue, they all seem fine AFAIK.




i used a few brickworks to make the charcoal <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/6-estherhb/&do=hovercard" data-mentionid="6" href="<___base_url___>/index.php?/profile/6-estherhb/">@estherhb</a> i think 3 of them, and they made a ton of charcoal. i know they weren't making coke fuel instead by accident, because i didn't have any mines no coal = no coke fuel.




i don't now still have this city. i purged old saves when i updated maritimes and everything else for the new beta. sorry i can't go back to it directly. i usually only keep 2-4 saves anyhow, i'm not much for going back to old saves....




i will start a new city later tonight or tomorrow, and keep good notes and take good screen snips and report back, 'cuz i would definitely enjoy getting 11 units instead of 4 per log! thanks to everyone for their help and ideas. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> 



[img]<fileStore.core_Attachment>/monthly_2017_06/Capture.thumb.JPG.eec7059ff4911f13886547375385a7cf.JPG[/img]

[img]<fileStore.core_Attachment>/monthly_2017_06/595159dfdcd35_Application-steam-x642017-06-2612-56-38-809.thumb.jpg.ff05dae2f95ce599bc70adfe2ee68288.jpg[/img]
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Messages In This Thread
Economy breaking structures in 1.7 - by Henslykg - 02-04-2017, 08:40 PM
Economy breaking structures in 1.7 - by stiles - 02-04-2017, 09:20 PM
Economy breaking structures in 1.7 - by Henslykg - 02-05-2017, 04:48 AM
Economy breaking structures in 1.7 - by estherhb - 02-05-2017, 07:53 AM
Economy breaking structures in 1.7 - by stiles - 02-05-2017, 10:42 AM
Economy breaking structures in 1.7 - by estherhb - 02-05-2017, 11:17 AM
Economy breaking structures in 1.7 - by Paeng - 02-05-2017, 01:28 PM
Economy breaking structures in 1.7 - by stiles - 02-05-2017, 04:22 PM
Economy breaking structures in 1.7 - by elemental - 06-19-2017, 06:01 PM
Economy breaking structures in 1.7 - by stiles - 06-20-2017, 04:26 PM
Economy breaking structures in 1.7 - by elemental - 06-21-2017, 07:51 PM
Economy breaking structures in 1.7 - by Ketchup - 06-22-2017, 02:32 AM
Economy breaking structures in 1.7 - by stiles - 06-23-2017, 01:54 PM
Economy breaking structures in 1.7 - by Ketchup - 06-23-2017, 02:10 PM
Economy breaking structures in 1.7 - by Ketchup - 06-25-2017, 05:46 AM
Economy breaking structures in 1.7 - by estherhb - 06-25-2017, 12:29 PM
Economy breaking structures in 1.7 - by stiles - 06-25-2017, 08:25 PM
Economy breaking structures in 1.7 - by estherhb - 06-25-2017, 09:17 PM
Economy breaking structures in 1.7 - by stiles - 06-25-2017, 10:01 PM
Economy breaking structures in 1.7 - by estherhb - 06-26-2017, 09:49 AM
Economy breaking structures in 1.7 - by BuildHappy - 06-26-2017, 12:14 PM
Economy breaking structures in 1.7 - by stiles - 06-26-2017, 05:35 PM
Economy breaking structures in 1.7 - by Freedom - 06-27-2017, 03:44 PM
Economy breaking structures in 1.7 - by stiles - 06-27-2017, 05:59 PM
Economy breaking structures in 1.7 - by Freedom - 06-28-2017, 07:31 AM
Economy breaking structures in 1.7 - by Ruhly - 07-01-2017, 07:07 PM