06-27-2017, 06:09 PM
<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/8101-freedom/&do=hovercard" data-mentionid="8101" href="<___base_url___>/index.php?/profile/8101-freedom/">@Freedom</a> thank you for all of that [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> Those images look great, and took a great deal of time [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />
I know Necora did a great deal of work on the Thatch/Flora mods getting them compatible with each other (and Flax), and I know each of the WoB team are working to have <abbr title="Colonial Charter">CC</abbr> & WoB mods use the same Flags etc, but it seems that Charcoal may have been one that 'got away'. It also actually helps me a little as well.
I keep bugging out with EB Glass Works and not accepting coal (charcoal is ok), and you've given me a hint now on where to look next to bug fix as EB & I can't figure out the cause for it and it's been dogging me for a while, haha!!
You've also given me another project to think about, lol. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
Thank you [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />