02-08-2017, 08:09 PM
I'm gonna be making some foliage and flower boxes for bay windows and planter boxes, so I started making some shrubs. The poly count quickly reached the hundreds for even a very small model. I realised that maybe the way to go would be with a simple geometric outline of the shrub, with each face textured with a partially transparent image, to replicate a bush but with like 8 or 10 vertexes.
Do banished model file types support textures with transparency?
If not, what is the best method to make shrubbery? Thanks doods. ☺