03-08-2017, 12:59 PM
I originally posted this bug in the wrong place (under the Legalized Marijuana 3 mod) so I'm moving it here for correction. I'm playing with Banished 1.0.7, <abbr title="Colonial Charter">CC</abbr> 1.7.3, <abbr title="MegaMod">MM</abbr> 0.07, and the 1.0.7 megamod patch. With this setup, I have two different seeds ingame, "hemp" and "hemp plant". Hemp seeds produce "hemp 1", Hemp plant seeds produce "hemp 2". Hemp 1 works with the ropery, hemp 2 does not. Here is a pic of the two different hemps in the inventory menu. Notice, similar icon, but different item id. If they had the same item id, there would only be a single stack of hemp in my inventory, rather than two.
<a class="ipsAttachLink" href="//blackliquidsoftware.com/applications/core/interface/file/attachment.php?id=1512">Screenshot15.bmp</a>