Has nothing to do with this mod or any of the others you have included in Megamod ? When I'm playing on harsh or very harsh starts, this is an issue that can't be coped with. Am I right in believing this and it all has to do with the Beta 1.07 of Banished?
I assume that my Gather's and Herbalist, becoming labors?
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Has nothing to do with this mod or any of the others you have included in Megamod ? When I'm playing on harsh or very harsh starts, this is an issue that can't be coped with. Am I right in believing this and it all has to do with the Beta 1.07 of Banished?
03-11-2017, 07:42 PM
That has to do with the Cold Realism mod.
03-11-2017, 11:43 PM
really, hmm , well it doesn't matter I decided I could deal with this after I posted this, funny, I have to post about it before I can see my direction, playing as Adam and Eve starts is really super rough but it only nearly killing them. I would think it was actually banished that cawz this to happen. I do wonder how the Cold Realism mod is causing with 4 files that modify how plants grow. oh well, he's not answered a post in ages. college he says. I just have to give up queueing.. to make the game work, as intended.
03-12-2017, 01:53 PM
<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/7052-reino/&do=hovercard" data-mentionid="7052" href="<___base_url___>/index.php?/profile/7052-reino/">@Reino</a> check out these 2 links. It is common for gatherers & herbalists to become laborers. https://steamcommunity.com/app/242920/di...587434342/ http://gaming.stackexchange.com/question...ns-and-how
07-30-2017, 08:25 PM
Just so everyone knows Esterhb had it correct. I did some digging and found it to be true, I've corrected my play to suite cold realism, So I was able to keep it. |