I assume that my Gather's and Herbalist, becoming labors?
#1

Has nothing to do with this mod or any of the others you have included in Megamod ?  When I'm playing on harsh or very harsh starts, this is an issue that can't be coped with. Am I right in believing this and it all has to do with the Beta 1.07 of Banished?

  Reply
#2

That has to do with the Cold Realism mod.

  Reply
#3

really,  hmm , well it doesn't matter I decided I could deal with this after I posted this, funny, I have to post about it before I can see my direction,  playing as Adam and Eve starts is really super rough but it only nearly killing them.   I would think it was actually banished that cawz this to happen.  I do wonder how the Cold Realism mod is causing with 4 files that modify how plants grow. oh well, he's not answered a post in ages. college he says.  I just have to give up queueing.. to make the game work, as intended.

  Reply
#4


<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/7052-reino/&do=hovercard" data-mentionid="7052" href="<___base_url___>/index.php?/profile/7052-reino/">@Reino</a> check out these 2 links.  It is common for gatherers & herbalists to become laborers.




 




https://steamcommunity.com/app/242920/di...587434342/




http://gaming.stackexchange.com/question...ns-and-how




 


  Reply
#5

Just so everyone knows  Esterhb had it correct. I did some digging and found it to be true, I've corrected my play to suite cold realism, So I was able to keep it.

  Reply