Would pay one of you modders for a custom mod!
#19


<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3183-ketchup/&do=hovercard" data-mentionid="3183" href="<___base_url___>/index.php?/profile/3183-ketchup/">@Ketchup</a> I really liked your buildings too. Partly, my concept of a "Japanese" building is really way off.  (Thanks <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/13639-richuringo/&do=hovercard" data-mentionid="13639" href="<___base_url___>/index.php?/profile/13639-richuringo/">@richuringo</a>  for educating me - great pictures!)




Your buildings would work work well for me when creating an immigrant town, especially near my Silk production. I would probably add Brondo's mods (anyone know where he is these days so they can be added to <abbr title="MegaMod">MM</abbr>?)  It's similar to using kid1293's Mexican Fantasy mod - I'm not sure I've ever seen Mexican housing quite like that, but it works just fine. (Reminds me of a colorful version of the Taos Pueblo in New Mexico, which is actually Native American.)  It might be unrealistic to create a complete Banished to the Far East mod - just the most basic pieces would be great for now.  The mod can always be expanded as time goes on.  


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Would pay one of you modders for a custom mod! - by estherhb - 03-24-2017, 11:40 AM