Adding a Papermill Building and profession chain?
#1


I think it would be cool to add a paper mill building that uses logs to produce paper. Profession could be a "Miller". Then additional buildings that could make books with paper and charcoal, with a "Binder" Profession. Books could be sold for a mark up premium or used in the Medievel library or other buildings to increase education. Just a thought.




 




Cheers,




Jibba


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#2


Something like this?




 



[img]<fileStore.core_Attachment>/monthly_2017_03/58d6867c0c522_BanishedColonialCharterTeaCoffeePaperPrintingEducationReform.JPG.2c5ff8294f9b81b721bb68e525267ac4.JPG[/img]
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#3


nice chain [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />



the only thing though, we cannot "use" something and "add" to the education of a citizens, nor we can make him pass through all the school process with an item [img]<fileStore.core_Emoticons>/emoticons/sad.png[/img]/emoticons/sad@2x.png 2x" title=":(" width="20" />



all the education thing is hard coded in game


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#4


I'd use the "books" as a build requirement for a school.  School = lumber + stone + books. Think of it as a stockpile to create the library and textbooks on-hand.  The school's output is the educated person.  Books are being written by thinkers at a coffee/tea shop like Diderot's famous Encyclopedia.  Books could also be created by the monastery. Next, books/manuscripts could be a build requirement to create a theatre.  The theatre would be basically the church building model but made to look like Shakespeare's round or maybe some Baroque opera house. Theatre would create happiness.  




 


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