Just curious it seems all the resource gathering on the doc buildings produces a lot more resources than normal buildings?
Is this by design for water worlds? Just curious it really makes building the traditional counterparts seem silly after noticing how 1 worker on a dock can output 3 or 4 from a normal building.
Yes, I have also noticed that especially with the water scavenger.
The dock set's rice paddy is grossly overproductive as well. 1000 food for one person is too much.
If you play on maps with lots of water or marsh maps, you need that overproduction to make up for how little area there is for crops. Just don't use them except for water maps.
In that case it should at least have a much larger footprint. It is very small for such a large production, also.
They seem just about right to me! [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
Thats why I like flat starting setup, with no lakes meaning no space for docks stuff