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<font color="#000000" face="Calibri" size="3">The more I play Banished, the more I see how Culture and Security can fit into the game. Here are some more ideas on how it could work.</font>
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<font color="#000000" face="Calibri" size="3">All Cultural buildings could increase the Happiness of citizens that live nearby, similar to how Wells and Markets do.</font>
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<font color="#000000" face="Calibri" size="3">Dance Halls, Theaters, and Opera Houses could employ Entertainers, and increase the Happiness of citizens like a Chapel. These buildings might also produce Culture at varying rates with no cost to run. </font>
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<font color="#000000" face="Calibri" size="3">Libraries, Art Galleries, and Museums could be managed by a Curator, and store Culture and dispense Culture to citizens to make them happy–similar to how Taverns store and dispense Luxuries. Museums might also store Precious items–and even lock them down like a Market–if doing so doesn’t interfere with dispensing Culture. To help impart the importance of Culture, Culture could be a unique food group, which would be necessary for optimal health. Creating a statue with any materials might also require a unit of Culture.</font>
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<font color="#000000" face="Calibri" size="3">As you can see, Cultural buildings can range significantly, so it might require a new menu button.</font>
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<font color="#000000" face="Calibri" size="3">A Guardhouse could be a small civic building–made from Stone and Lumber–that represents the standard for Security production; up to two Garrisons can produce Security at a steady rate with no cost to run. A Police Station or Sherriff’s Office could be a larger structure–requiring Building Supplies and other resources to build–where up to five Garrisons can produce Security at an accelerated rate, again with no cost to run. I also saw mention of a
Wild West Mod. What Wild West theme would be complete without a Sheriff’s Office?</font>
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<font color="#000000" face="Calibri" size="3">The Tower decorations from the Fort theme could be renamed Watch Towers and–for the low cost of a few logs–provide early access to Security, but it would produce Security slowly and be able to employ only one Garrison. The Star Fort could be a step up in Security production, with production comparable to a Guardhouse and the ability to employ up to two Garrisons. The Blockhouse could produce Security along with the Guilders and Pfennig it already produces at the cost of Military Supply; as long as Military Supply is provided, a Blockhouse should produce Security at the same rate as a Guardhouse or Star Fort.</font>
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<font color="#000000" face="Calibri" size="3">Jailhouses and Prisons might simply store Security with no worker. A Jailhouse might be made to adjoin a Police Station or Sherriff’s Office, while a Prison might be a larger structure. Jailhouses and Prisons could decrease the Happiness of citizens that live nearby, similar to how Mines and Quarries do. Contrary to my previous suggestion, the concept of a penitentiary might be too large for a single building.</font>
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<font color="#000000" face="Calibri" size="3">The Courthouse might convert Security into large quantities of Culture in addition to its ability to make people happy. This should be far more effective at creating Culture than other Cultural buildings generate it. The Governor’s Office might require lots of Security (and maybe even Culture) to build. It might then convert Security into Pfennig, instead of creating it out of thin air; the greater your security force, the more you can tax your people. </font>[img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" />
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<font color="#000000" face="Calibri" size="3">Traders might require a unit of Security each time a ship comes to port; without paying a unit of Security, the opportunity for trade is missed. Culture and Security should not be accepted by most traders, though Traders that deal in Precious items might also deal in Culture and Traders that deal in Cannons, Muskets, and Military Supplies might also deal in Security. Culture and Security might have a trade value equivalent to the amount of Silver Pfennig the Governor’s Office can convert Security into.</font>
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<font color="#000000" face="Calibri" size="3">What of these suggestions do you like? What works? What doesn’t work?</font>