Hi <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/16992-huffle50/&do=hovercard" data-mentionid="16992" href="<___base_url___>/index.php?/profile/16992-huffle50/">@
Huffle50</a> & welcome to the board.
A couple of things: What versions of: Banished, <abbr title="Colonial Charter">CC</abbr> & <abbr title="MegaMod">MM</abbr> (if you use it) are you using?
- Is it Banished 1.0.6 or 1.0.7?
- Which <abbr title="Colonial Charter">CC</abbr>, I'm almost certain that it's CC175, if it's the most current one.
-- If you are using <abbr title="Colonial Charter">CC</abbr> 175. then you will want to be using Bansished 1.0.7 as it uses the new flags & limits.
- <abbr title="MegaMod">MM</abbr>, to make sure you can run it on B107 needs to have a compatibility mod as well, to make sure it too runs correctly.
- Make sure you are using the correct building, sounds like an obvious question/answer, but you say 4 workers, but the WS only uses 1, the Wild Gatherer (who gathers normal fruits & roots etc) uses 4, this is the upgrade from the WS, when it runs out of DA's to gather.
Once that's sorted, a couple of things:
- The Wild Shepherd building only allows 1 Shepherd worker yet you have 4? (You may have upgraded & not realised the 2nd building does not gather the DA
- to have the Wild Shepherd work, it must be on a <abbr title="Colonial Charter">CC</abbr> map start, so any of the [<abbr title="Colonial Charter">CC</abbr>] prefixed maps, that's the only time they will actively look for the Domesticated Animals.
- place the buildings in the building of an area you are working in, when I use a <abbr title="Colonial Charter">CC</abbr> start, the WS is one of the very first buildings I put down, in the middle of town, I set it & forget
- appropriate storage, making sure you have a <abbr title="Colonial Charter">CC</abbr> or new flagged storage spot nearby WS use Misc so try building a Misc specific building (most likely have done that, but it's just as easy to pick any storage and plant it, thinking it works [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> you will need a food storage for the upgraded Gatherer)
Tips
- The Banished version is on the bottom of the menu / load screens, fine print in yellow
- Wild Shepherds do have a very large radius, but they will only work on <abbr title="Colonial Charter">CC</abbr> maps, and in areas that are being actively cleared by Laborers (in my experience - but apparently they are meant to just run around [img]<fileStore.core_Emoticons>/emoticons/wink.png[/img]/emoticons/wink@2x.png 2x" title=";)" width="20" /> )
-
Further reading
(A couple of threads that have discussions about the WS)
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Please let us know how you get on [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> Good luck!!
[img]<fileStore.core_Attachment>/monthly_2017_06/593284aad8f94_201706031WildShepherd.thumb.jpg.b44a84ca19bb7de8431e862d57187d19.jpg[/img]
[img]<fileStore.core_Attachment>/monthly_2017_06/593284adb66fa_201706032WildGatherer.thumb.jpg.fe6db3fd32da088f059a2cd9562dfb5b.jpg[/img]