Hi <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/17731-atomizer/&do=hovercard" data-mentionid="17731" href="<___base_url___>/index.php?/profile/17731-atomizer/">@
Atomizer</a> if memory serves, one of the core reasons that the DSSV starts were 'separate' was because of the DSSV Jetty & Docks etc, however since <abbr title="MegaMod">MM</abbr> was able to include all the DSSV items (jetty, docks, housing etc), they didn't need their own start conditions. <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/6338-discrepancy/&do=hovercard" data-mentionid="6338" href="<___base_url___>/index.php?/profile/6338-discrepancy/">@
Discrepancy</a> can correct me on that [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> I think that's the simplest way of explaining it.
It the latest mods, you can start with a standard start condition, then build the DSSV buildings straight away and build your DSSV village that way, rather than it being pre-built, I know it's a shame, but unless BL change their start conditions, it is the way it is, currently.
How I start normally is on Medium, and build my preferred theme straight away, or for more resources, use Easy, then first thing 'demolish' all the starting houses, then build the preferred ones in as you want to. Takes a little bit more time, but I start with 4 builders, and it's the first thing they do - I always leave 1 original house until the new ones have been built, then remove the last original (normally the one next to the barn). I have no problems getting a DSSV theme village running under these conditions.
As for the load order, the correct order for Banished 1.0.7 is:
1) Time is Money
2) [img]<fileStore.core_Attachment>/monthly_2017_06/59510248354ee_120170513dSUpBLMM.jpg.593f41a5a5f56dc494bf6c8b7191c1bd.jpg[/img]
Time is money could also be loaded under <abbr title="MegaMod">MM</abbr> Deco, though I would load it above the Compatibility mod, all my game altering, start conditions, and UI mods go at the top of the list.