More Uses for Water Resource in CC
#1


I love that fresh water is now a resource in <abbr title="Colonial Charter">CC</abbr>, but I wish that it had more uses and was used for more types of production.  Some ideas:




Potters need water to work the clay and make pottery.




Preservists require water to make jams.




Tinneries require water for processing, with soup tinneries requiring twice the amount.




Bakeries need water to make baked goods, with basic bread requiring a higher flour to water ratio than hardtack.




If using the tropical greenhouse mod (not part of <abbr title="Colonial Charter">CC</abbr>, I know), maybe it requires water as well as bonemeal. But since we don't have to water our regular fields, maybe this would make greenhouses too expensive. Although I do also wish that the greenhouse required glass to build... But now I'm off topic. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />

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