<abbr title="MegaMod">MM</abbr> 8 utterly decimated my performance and made Banished unplayable, so the only way I'm playing <abbr title="Colonial Charter">CC</abbr> 1.75 is without the <abbr title="MegaMod">MM</abbr>. That being said, I do want to add some mods on top of 1.75. However, I assume many mods aren't compatible with 1.75. My question is kind of three parts:
1) What performance-enhancing mods like No Smoke can I add to <abbr title="Colonial Charter">CC</abbr> 1.75 manually without the use of <abbr title="MegaMod">MM</abbr>?
["can" as in...they're compatible.
Edit: I found No Smoke on this site and saw that it had 1.75 compatibility now. Oops.]
2) Since this is my first time playing <abbr title="Colonial Charter">CC</abbr> 1.75, and I have to forsake <abbr title="MegaMod">MM</abbr> 8, are there any mods I should (and can) get in particular to add to the experience?
[The thing I like most about this game is creating sprawling towns, and I particularly enjoy the depth <abbr title="Colonial Charter">CC</abbr> brings to the painfully sparse base game. I also like having dozens of jobs added onto the base game as well. I enjoy having varied cosmetic designs for houses and buildings, but I can stand forsaking that].
3) Am I better off just playing the Steam <abbr title="Colonial Charter">CC</abbr> 1.71? Is that compatible with more of the kind of things I'm looking for here without the use of <abbr title="MegaMod">MM</abbr>?