Creation of new resource types needed
#4


Huh... Alright, thanks both of you for the input. Wasn't aware that's how the game's coding worked.




I'm definitely already trying to sell off the excess via trade. It's just a matter of firstly figuring out which random resource it is that's clogging things up ( not immediately obvious to a first timer like me apparently ) and then getting enough of it into trade hubs and then finally get traders who bring in things I can actually use.


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Messages In This Thread
Creation of new resource types needed - by Vrayna - 04-28-2018, 06:24 AM
Creation of new resource types needed - by SaltySpecula - 04-28-2018, 08:21 AM