MegaMod 8 RC5 Discussion / Bug Reports
#40


MegaMod is huge and can take 10-15 minutes to load!  A lot depends upon your computer.  Make sure you aren't running any other mods (or just a few small ones). For example, you don't need <abbr title="Colonial Charter">CC</abbr> 1.75 - it's included. You also don't need the compatibility mod.  Sometimes it helps to move old saves out of your Save folder so those don't have to be loaded. Can also help to move mods you aren't using out of your Banished > Windata file.




Some people find that using DX11 instead of DX9 makes it faster to load (for me it reduced the time from over 5 minutes to under 2); others find it the opposite or that it causes crashes.




Note that anytime you add or delete mods, you should exit the game completely before using them - helps to prevent crashes.




Hope this helps




Messages In This Thread
MegaMod 8 RC5 Discussion / Bug Reports - by pawz - 05-21-2018, 12:07 PM
MegaMod 8 RC5 Discussion / Bug Reports - by pawz - 05-22-2018, 12:41 AM
MegaMod 8 RC5 Discussion / Bug Reports - by estherhb - 06-04-2018, 01:34 PM
MegaMod 8 RC5 Discussion / Bug Reports - by Aeger - 08-27-2018, 05:04 AM
MegaMod 8 RC5 Discussion / Bug Reports - by kmo - 10-23-2018, 04:33 AM
MegaMod 8 RC5 Discussion / Bug Reports - by Pai - 07-15-2019, 11:40 AM
MegaMod 8 RC5 Discussion / Bug Reports - by Pai - 07-15-2019, 01:18 PM
MegaMod 8 RC5 Discussion / Bug Reports - by Pai - 07-16-2019, 01:00 PM