Blender FBX settings for animations
#3
i never got any respond back from the guy Sad

i also contacted Shock about tree death animations.... never got answered Sad

i have access at some animals i could add to Rise of the Pharaoh (pointless to make this mods if it hasnt its own list of wild animals) but it does a strange thing and i dont understand whats it fails or do wrong. when i export the animal to obj and with the obj, the animal is perfect but obj doesnt support animations so it stand like a statue. but when i export directly to .fbx, it does perform the animations but the texture/integrity_of its_form is bugging and do strange bad graphic artefact Sad

Shock can probably help me .... but didnt got any help for the other problem i've got.


[Image: 37_01_08_19_10_00_23.jpeg]

i ve checked the UWmap and the texture is applied OK .... so i dunno what is wrong.
  Reply


Messages In This Thread
Blender FBX settings for animations - by estherhb - 05-15-2019, 02:47 PM
RE: Blender FBX settings for animations - by Ketchup - 08-01-2019, 10:01 AM