05-29-2019, 05:23 PM
There is 1 line in the map generation code to tell it how big the map is.
"int _mapSize = 128;"
I assume that the number is the number of tiles across, but I've never actually verified it. Just for future reference, so everyone knows:
Tiny = 128
Small = 256
Medium = 384
Large = 512
Very Large = 640