Markets have logs?
#4


different markets move different items.logs is moved for the blacksmith and firewood cutter.most people will find an issue with markets storing too many odd items and not enough needed items like food,clothing,and logs. modded marklets help with this.markets don't move items from market to market.to stop a general or town market from storing logs,you can place a log cart or market elsewhere that does move them toward the blacksmith and cutter.you can also try a different market for the town center that will store just the items you want.




 




   since all players have different styles there are many options of mods to pick from.depending on your situtation and layout,you may find older 1.06 mods can help. i have only seen 2 or 3 of the older market mods get stuck in a loop and not be able to store something.i still use SLINK's small market set and KID's market puzzle.both have some specific itme mods.a food only,a general but with 1.06 nly flags<this means they won't store many or any of the new flag items.they are limited to items the bannies use>,textles,etc.


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Messages In This Thread
Markets have logs? - by amythyst - 09-15-2018, 08:40 PM
Markets have logs? - by estherhb - 09-15-2018, 09:28 PM
Markets have logs? - by Ketchup - 09-15-2018, 10:18 PM
Markets have logs? - by stiles - 09-16-2018, 11:09 AM
Markets have logs? - by estherhb - 09-16-2018, 06:53 PM