Pop not growing
#5


depending on the mods you have you may have a couple options. if you only have <abbr title="Colonial Charter">CC</abbr> and no age mods,add a townhall,market,and trade post. that will help bring nomads.i would recommend building your tool,clothing,and food up as you build those. i use the propertime mod.i find it better balanced.the bannies age at the same rate as food is produced.vanilla i think is 6-8 years per game year. the propertime mod is 1:1.the bannies graduate school and become workers about the same time as they can have babies and move out as couples.with it i can judge my housing needs easier. i build a house per every 2 adult workers.




    you also might like the mini mod.it is great for starting games.has a small workshop to make clothing or tools.its tiownhall doesn't need other buildings to bring nomads.it is very good at bringing small groups early but every 4 or 5 years apart.this gives you time to build houses and resources in between groups,


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Messages In This Thread
Pop not growing - by Glencore - 09-25-2018, 10:17 AM
Pop not growing - by Ketchup - 09-25-2018, 10:22 AM
Pop not growing - by Glencore - 09-25-2018, 10:25 AM
Pop not growing - by momochichan - 09-25-2018, 10:51 AM
Pop not growing - by stiles - 09-25-2018, 11:43 AM