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<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/4-shockpuppet/&do=hovercard" data-mentionid="4" href="<___base_url___>/index.php?/profile/4-shockpuppet/">@
ShockPuppet</a> said this on the post I linked in my first post on here, In response to a problem I tend to have "
There's a Banished game bug at work here. <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3-kralyerg/&do=hovercard" data-mentionid="3" href="<___base_url___>/index.php?/profile/3-kralyerg/" style="color:rgb(136,91,33);text-decoration:underline;background:rgb(241,205,128);padding:0px 5px;font-size:11.7px;">@
Kralyerg</a>
and I looked at it a while ago. As the range of items visible in your inventory increases, so does the lag on the town hall.
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We tried to fix this issue or work around it but it simply wasn't possible. "
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So that is why I want to be able to exchange a gob of items quickly with a trader for something like just 1 special Item if need be.
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EX: Trade 100 wood for 1 certain special item. And if I need to dump 1000 wood I could do that at a cost of 10 special items.
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Kind of like having an Auction House like they do in most MMORPGs where you can sell items to get whatever the ingame gold is in that particular game.
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Which frees up Inventory space [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
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So that way I can keep my Town Hall open more than I can now. I like to have it open so I can check how many resources I currently have , instead of having to run all the way back to the Town Hall its self to do this.
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Food I tend to hold on to , my people tend to eat like there is gonna be no tomorrow [img]<fileStore.core_Emoticons>/emoticons/sad.png[/img]/emoticons/sad@2x.png 2x" title=":(" width="20" />
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And I already use enough mods to make some things easier in the game already, I really don't want to have to add any more at this point because then I lose the Challenge feel in the game.