Brickworks
#9

Quote:
19 hours ago, Nesr5 said:




OK, so just to confirm: the program randomly decides it's time for someone to die, then decides who dies, and then decides how - in that order?  So someone who is a kilnman is in no more danger than anyone else?




Basically. There is some sort of random "accident" generator in the game that decides when it is time to have an accident and chooses which profession has the accident. I believe each profession also specifies the likelihood that profession will be chosen - that's why those that work in mines and quarries have accidental deaths more often than others. 




The description of the accidental death is in the code and always remains the same until the code is modified. When modders add a new profession, they can describe the way that profession dies if there is an accident.


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Messages In This Thread
Brickworks - by estherhb - 12-04-2016, 11:29 AM
Brickworks - by traceyfields - 02-04-2017, 06:34 AM
Brickworks - by Winkie - 03-05-2018, 05:42 AM
Brickworks - by estherhb - 03-05-2018, 04:16 PM
Brickworks - by Nesr5 - 12-07-2018, 06:50 PM
Brickworks - by estherhb - 12-08-2018, 12:27 AM
Brickworks - by Nesr5 - 12-08-2018, 02:01 PM
Brickworks - by stiles - 12-08-2018, 08:24 PM
Brickworks - by estherhb - 12-09-2018, 09:38 AM
Brickworks - by Nesr5 - 12-09-2018, 05:56 PM
Brickworks - by estherhb - 12-09-2018, 10:30 PM