I'm considering making some tutorials on mod making, in particular how to add correct ambient occlusion (AO).
Does anyone have any suggestions or anything in particular they'd like a guide for?
I use 3d studio max for 3d and photoshop for 2d but the methods are universal.
I would be very interested. I still have not decided if I have the time or abilities to create mods, but will certainly like to learn a bit more about it. Especially applying textures and the UV stuff.
especially editing .rsc file
it confuse me
No idea if I will EVER create anything but I would love to have tutorials. I actually have a current copy of 3DS Max that I got for free (benefit of BrumbleBee still being in school).