12-24-2016, 08:44 AM
(This post was last modified: 12-24-2016, 08:46 AM by Paeng.)
Here are my notes on starting conditions... far from complete, but it's a start [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
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Spoiler
REGULAR GAMES
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Default - Easy
Start with six families. Large amounts of clothing, food, firewood, tools and building materials are provided. Homes and storage areas have already been built. Some seeds for fields and orchards are available, together with a herd of livestock.
Default - Medium
Start with five families. Some clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and orchards are available.
[<abbr title="Colonial Charter">CC</abbr>] Medium +
Start with five families. Some clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and orchards are available, together with a herd of livestock.
Default - Hard
Start with four families. Small amounts of clothing, food, firewood and tools are provided in a storage cart. No seeds or livestock are available.
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SPECIAL GAMES
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Missionary
Start with a Parish House and three families, two of them uneducated. Two houses are already built and some basic supplies in a storage cart provided. Some seeds for fields and Orchards are available, together with a herd of livestock.
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Adam & Eve
Start with just two people. Small amounts of food, firewood and clothing are provided in a storage cart. No structures have been built, no seeds or livestock are available initially – you will have to survive and acquire everything along the way.
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Silk Road
- Easy
Start with six families and the ability to feed and harvest silkworms for their precious silk. Large amounts of clothing, food, firewood, building materials and tools are provided. Homes and storage areas have already been built. Some seeds for fields and Orchards are available, together with a herd of livestock.
Silk Road - Medium
Start with five families and the ability to feed and harvest silkworms for their precious silk. Some clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and Orchards are available.
Silk Road - Hard
Start with four families and the ability to feed and harvest silkworms for their precious silk. Small amounts of clothing, food, firewood and tools are provided. Some seeds for Orchards are available.
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New Frontier
[Adventurer]
- Medium
Start with three families at a frontier outpost next to a friendly Native Village. A small fort with some supplies has already been constructed. Small amounts of clothing, food, firewood and tools are provided, as well as a very small number of seeds and livestock. Includes the option to discover treasures at a ceremonial ground.
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Native Village
- Hard
Start with four families. Small amounts of clothing, food, firewood and tools are provided. No seeds for farming are available. To establish good relations with the native tribe you need resources for building upgrades. This will give you choices to interact with the buildings.
Native Village - Adam & Eve
Start with just two people. Small amounts of food, firewood and clothing are provided in a storage cart. No seeds or livestock are available. Choices to interact with the buildings.
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Curse of the Golden Llama
[Adventurer]
- Easy
The closest thing to a mystery in the world of Banished. What is the Golden Llama? What mysteries does it hold? Dare you explore its murky interior? Start with six families. Large amounts of clothing, food, firewood, building materials and tools are provided. Homes and storage areas have already been built. Some seeds for fields and Orchards are available, together with a herd of livestock. Includes the option to adventure for the chance of treasure.
CotGL [Adventurer]
- Medium
Start with five families. Some clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and Orchards are available. Includes the option to adventure for the chance of treasure.
CotGL [Adventurer]
- Hard
Start with four families. Small amounts of clothing, food, firewood and tools are provided. Includes the option to adventure for the chance of treasure.
CotGL [Adventurer]
- Adam & Eve
Start with just two people. Small amounts of food, firewood and clothing are provided in a small storage cart. No structures have been built, no seeds or livestock are available initially. Includes the option to adventure for the chance of treasure.
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El Dorado
- Easy
New Mod Trees only. Start with six families. Large amounts of clothing, food, firewood, building materials and tools are provided. Homes and storage areas have already been built. Some seeds for fields and orchards are available, together with a herd of livestock.
El Dorado - Medium
New Mod Trees only. Start with five families. Some clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and orchards are available.
El Dorado - Hard
New Mod Trees only. Start with four families. Small amounts of clothing, food, firewood and tools are provided. No seeds for farming are available.
El Dorado - Adam & Eve
New Mod Trees only. Start with just two people. Small amounts of food, firewood and clothing are provided in a small storage cart. No structures have been built, no seeds or livestock are available initially.
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Nuevo Arbol
- Easy
New Mod Trees only – excluding Palms. Start with six families. Large amounts of clothing, food, firewood, building materials and tools are provided. Homes and storage areas have already been built. Some seeds for fields and orchards are available, together with a herd of livestock.
Nuevo Arbol - Medium
New Mod Trees only – excluding Palms. Start with five families. Some clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and orchards are available.
Nuevo Arbol - Hard
New Mod Trees only – excluding Palms. Start with four families. Small amounts of clothing, food, firewood and tools are provided. No seeds for farming are available.
Nuevo Arbol - Adam & Eve
New Mod Trees only – excluding Palms. Start with just two people. Small amounts of food, firewood and clothing are provided in a small storage cart. No structures have been built, no seeds or livestock are available initially.
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Nuevo Arbol Lite
- Easy
Lite version for performance. New Mod Trees only – excluding Palms. Start with six families. Large amounts of clothing, food, firewood, building materials and tools are provided. Homes and storage areas have already been built. Some seeds for fields and orchards are available, together with a herd of livestock.
Nuevo Arbol Lite - Medium
Lite version for performance. New Mod Trees only – excluding Palms. Start with five families. Some clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and orchards are available.
Nuevo Arbol Lite - Hard
Lite version for performance. New Mod Trees only – excluding Palms. Start with four families. Small amounts of clothing, food, firewood and tools are provided. No seeds for farming are available.
Nuevo Arbol Lite - Adam & Eve
Lite version for performance. New Mod Trees only – excluding Palms. Start with just two people. Small amounts of food, firewood and clothing are provided in a small storage cart. No structures have been built, no seeds or livestock are available initially.
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Antilles
- Easy
Palm Trees only. Start with six families. Large amounts of clothing, food, firewood, building materials and tools are provided. Homes and storage areas have already been built. Some seeds for fields and orchards are available, together with a herd of livestock.
Antilles - Medium
Palm Trees only. Start with five families. Some clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and orchards are available.
Antilles - Hard
Palm Trees only. Start with four families. Small amounts of clothing, food, firewood and tools are provided. No seeds for farming are available.
Antilles - Adam & Eve
Palm Trees only. Start with just two people. Small amounts of food, firewood and clothing are provided in a small storage cart. No structures have been built, no seeds or livestock are available initially.
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Matapacan Jungle
- Easy
All Trees (mod and default). Start with six families. Large amounts of clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and orchards are available, together with a herd of livestock.
Matacapan Jungle - Medium
All Trees (mod and default). Start with five families. Some clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and orchards are available.
Matacapan Jungle - Hard
All Trees (mod and default). Start with four families. Small amounts of clothing, food, firewood and tools are provided. No seeds for farming are available.
Matacapan Jungle - Adam & Eve
All Trees (mod and default). Start with just two people. Small amounts of food, firewood and clothing are provided in a small storage cart. No structures have been built, no seeds or livestock are available initially.
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Zhu Zhi Forest
- Easy
Bamboo Only. Start with six families. Large amounts of clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and orchards are available, together with a herd of livestock.
Zhu Zhi Forest - Medium
Bamboo Only. Start with five families. Some clothing, food, firewood, tools and building materials are provided. A storage barn has already been built. Some seeds for fields and orchards are available.
Zhu Zhi Forest - Hard
Bamboo Only. Start with four families. Small amounts of clothing, food, firewood and tools are provided. No seeds for farming are available.
Zhu Zhi Forest - Adam & Eve
Bamboo Only. Start with just two people. Small amounts of food, firewood and clothing are provided in a small storage cart. No structures have been built, no seeds or livestock are available initially.
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Also new in <abbr title="Colonial Charter">CC</abbr> 1.6 -
- Marsh Map: Range of new textures
- WaterWorld Map: Lots of water
- Bayou: Starts with items needed to get a full dock town going
- The Old Castle: An old castle is already discovered
- Fantasy Map: All The Wild Things
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Note1: Some crops and orchards will only grow if they are within suitable temperature ranges, depending on your choice of climate. However, most crops and orchards will grow on most settings. Growth is usually only affected by extreme climates.
Note2: If choosing a sand or desert map, you may also want to choose the Antilles (Palms only) start condition, as well as a No Snow and Occasional Rain climate.
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