01-09-2017, 05:10 AM
Quote:
9 hours ago, KevinTheCynic said:
I think he wants to keep them integral to The North
Yeah, since the North has a very specific climate and architecture, and its own start conditions... there is less emphasis on agriculture, trade can be done with coins (though not exclusive), and all around a very different balancing... it does play along nicely (and mixes well for variety) with other mods like <abbr title="New Medieval Town">NMT</abbr>, Kid's and DS stuff or <abbr title="Colonial Charter">CC</abbr> companion mods (e.g. from KKKK), where the chains are not as involved and far-reaching as they are in <abbr title="Colonial Charter">CC</abbr> - but his recommendation is clearly to always keep The North on top to take full advantage of all its different features... [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />