01-30-2017, 09:49 PM
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2 hours ago, Necora said:
1) Texturing conifers - what does the map look like for them? Is it the same lay out as the fig?
it doesnt matter actually, for foliage materials any is fine [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
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2 hours ago, Necora said:
2) How many polys is acceptable for a tree that will be spawned by foresters?
as few as possible, 100? 200?
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2 hours ago, Necora said:
3) How do you make pines sway? I assume this is UV channel 3. When I add the third channel, the tree sways nicely, but the texture of the leaves gets distorted (although, I did realize I was using the billboard code and the pine has a different foliage code, so that might be why).
youll find thats your billboard code being crazy [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" /> must be foliage
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2 hours ago, Necora said:
4) Following on from 1, any good tree texture resources out there?
Google image search (for real!). Otherwise, the pngandtubes deviant art i linked to in the texture resources thread has a lot of cool stuff [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />