Seeds affect traders?
#8


I agree with BuildHappy here, had many trade towns with opppsite ports, some even connected so bannies used them as bridges, and never problems.




But when i started using terraform and quay pieces i started seeing boats that just pass without stopping as can be seen in this post :




http://blackliquidsoftware.com/index.php?/topic/776-traders-not-stopping/




I presume that all boats enter the map from the same point (if not thats really strange) and one of them turns at some point (little less strange). You should see where that happens and if theres some quays or raised terrain there which causes them to go crazy.




 


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Messages In This Thread
Seeds affect traders? - by BuildHappy - 01-25-2017, 03:11 PM
Seeds affect traders? - by Paeng - 01-26-2017, 05:38 AM
Seeds affect traders? - by PredatorBeing - 01-26-2017, 08:15 AM
Seeds affect traders? - by BuildHappy - 01-26-2017, 09:59 AM
Seeds affect traders? - by BuildHappy - 01-26-2017, 10:31 AM
Seeds affect traders? - by stiles - 01-26-2017, 01:14 PM
Seeds affect traders? - by BuildHappy - 01-27-2017, 01:50 AM
Seeds affect traders? - by Canemane - 01-27-2017, 11:36 AM