07-06-2017, 01:10 AM
(This post was last modified: 07-06-2017, 01:45 AM by QueryEverything.)
I do a bit of planned and freestyle building [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
With roads, I normally lay them out, lay out the buildings that I want, pause the buildings, then delete the roads, then unpause what I want to build next - doing it that way means that the roads don't get built first, the buildings are ready to go, I control what I want, then I go back and fill in the roads. Especially since I've started doing 3 & 5 wide roads lately [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />
In the forests they are look similar so I don't fuss as much, and just lay the buildings down and let the builders get on with it.
Definitely though in the first 2 outposts (either forest or river/lake) it's all controlled.
Have you used the grid tool in <abbr title="MegaMod">MM</abbr>? I recently started with it and it has saved me some certain frustration!!!
This is the grindlines tool <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/8733-buildhappy/&do=hovercard" data-mentionid="8733" href="<___base_url___>/index.php?/profile/8733-buildhappy/">@BuildHappy</a> http://blackliquidsoftware.com/index.php?/files/file/26-gridlines/