Activation issue
#5

Quote:
On 10/17/2018 at 3:08 PM, Millipede said:




After extracting "ColonialCharterJ.1.76.rar" to the Banished sub-folder "WinData" I start the game click on the "Mods" button in the main menu and it's empty.




 




This is the method(s) I have used to install the mod:




Completely uninstall Banished... registry, everything... all gone!




Re-start computer (probably unnecessary)




Fresh install of version 1.0.7 build 170910 using GOG.




Extract mod to Banished/WinData folder.




Check contents of WinData folder and it is:




     ColonialCharterJ.1.76     (sub-folder)




     data0.pkg




     data1.pkg




     patch0.pkg




     patch1.pkg




  and the contents of the ColonialCharter.1.76 sub-folder is:




     ColonialCharterJ.pkm




Start Banished and click on "Mods" button




"Mods" is empty.




Close Banished and GOG.




restart computer (again probably unnecessary)




Start Banished and click on "Mods" button




No Joy!!!!!




all suggestions will be appreciated




    




Seems where it is having the problem recognizing your ColonialCharterJ.pkm here is due to it being inside the ColonialCharterJ.1.76 (sub-folder). Banished looks only in the WinData folder for mod files. Just move your pkm file out of the ColonialCharterJ.1.76 (sub-folder) and place directly into the WinData folder with the data0.pkg, data1.pkg, patch0.pkg, & patch1.pkg files and all should load fine.


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Messages In This Thread
Activation issue - by Millipede - 10-17-2018, 01:08 PM
Activation issue - by estherhb - 10-17-2018, 01:22 PM
Activation issue - by Millipede - 10-17-2018, 01:32 PM
Activation issue - by Ketchup - 10-17-2018, 02:50 PM
Activation issue - by Mark870 - 11-18-2018, 11:39 PM