Coffee not Consumed in Coffee House
#1

A few game-time years ago I traded for a supply of coffee (not coffee beans, but the prepared beverage) from a merchant for my coffee house.  It was promptly moved to the coffee house, but none of it has been consumed.  More recently I traded for some pipe tobacco and it seems to have the same problem (though I haven't given it a few years' trial).  The mead that is stored in the same coffee house is regularly consumed, but the coffee and pipe tobacco just sit there.  Do I have to manufacture a luxury in my town for it to be consumable?  Is there some way to trigger consumption?

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Messages In This Thread
Coffee not Consumed in Coffee House - by Nesr5 - 10-17-2018, 09:42 PM
Coffee not Consumed in Coffee House - by estherhb - 10-17-2018, 09:51 PM
Coffee not Consumed in Coffee House - by Nesr5 - 10-22-2018, 06:10 PM
Coffee not Consumed in Coffee House - by estherhb - 10-23-2018, 09:40 AM
Coffee not Consumed in Coffee House - by Nesr5 - 10-28-2018, 04:39 PM