Farms by resource type
#1


With so many different seeds available to use now, would it be possible to add new farm field variants by type as was done by adding plantations for non-food growable items. In this, I mean giving option to add a vegetable field, fruit field, and grain field so only those such items could be planted there. I can see this being a useful addition myself for it would assist in food type balance iI start running into after about 1200 population, but would prove just as useful in early games.




 




Edit: In messing around with this option, I have concluded it may become a little confusing for some by adding additional farm type to keep up with. In light of this I tried to see if it would be possible to alter the Town Hall graph for food to separate the current single food bar into four (4) food types (grain, protein, fruit, & vegetable). I have limits (medical) to how much time I can spend in modding if anyone may know ahead of time if this can be done, as I never tried messing with the graphs in Town Hall. Thanks in advance


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Messages In This Thread
Farms by resource type - by Mark870 - 11-07-2018, 04:04 PM
Farms by resource type - by maiden4meldin - 01-15-2019, 07:54 AM
Farms by resource type - by Ketchup - 01-15-2019, 09:05 AM
Farms by resource type - by stiles - 01-15-2019, 03:47 PM