11-20-2018, 07:59 AM
Quote:
10 hours ago, stiles said:
why do you have both pine mods? you should only need trees orthe pine mod not both. Whichever youp pick,should be above the <abbr title="MegaMod">MM</abbr> set. if that does not fix the blank tag,then move the crystalcliffs above the <abbr title="MegaMod">MM</abbr> but below thepine mod. you are missing goat milk. ESTHERHB,do they need the compatability mods to use with the <abbr title="MegaMod">MM</abbr>?
Thanks <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/8298-stiles/&do=hovercard" data-mentionid="8298" href="<___base_url___>/index.php?/profile/8298-stiles/">@stiles</a>for catching that. I was trying each of those out and never really gave that much thought when I finalized the mods for a new game. I will remove one and adjust their order for a new map. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
Quote:
9 hours ago, estherhb said:
No Compatibility Mod. <abbr title="MegaMod">MM</abbr> 8.01 is designed to be compatible with Banished 1.0.7.
I see Goats Milk but I don't see Herring which is from one of the Maritime mods.
Thanks <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/6-estherhb/&do=hovercard" data-mentionid="6" href="<___base_url___>/index.php?/profile/6-estherhb/">@estherhb</a> for tracking down that little invisible food. I have never seen Herring listed in game, so I do believe with it having a value of 2 for trade, a type of meat makes sense. [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />
Responses for all were greatly appreciated, as you all provide better game support to your community than a lot of gaming companies do.
Kudos to you all [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />